![]() The third location is the back of a moving ambulance. Apart from making things harder to see, this area is no different from the regular corridors. Sometimes, the corridors will lead outside, rolling on a pavement on a rainy night. ![]() The patient will occasionally slam through doors while moving through the hospital, which only shakes the camera. The second location is the hospital corridor, where tools end up on carts arrive and depart on a ~15 second cycle. The first location is a regular operation theatre, with no environmental hazards. As well as this, each operation has 4 locations they can take place in. They are the heart, double kidney, brain, eye, and teeth transplants. There are three standard operations, five in the A&E update. Many operations contain a hypodermic green needle that can be used to slow and stop the blood flow, paired with a blue needle that will do the opposite. Patients will start to bleed as incisions are made, with bleeding occurring much faster when cutting in the wrong place. For example, shattering the ribs with a hammer or cutting the intestines with a bone saw.Īn operation can be failed by allowing the patient to bleed out, or dropping the replacement organ somewhere where it can't be reached (although the game will not notify you of failure in the latter case). The player is free to use and misuse medical tools. The replacement organ does not need to be sewn into place, but merely dropped in roughly the right location in the chest cavity. Players are free to remove and discard any organ they can reach, and are only required to replace the organ being transplanted. To make completing the game more manageable, Surgeon Simulator is not medically realistic. The difficulty in performing precise movements often leads to humorous accidents, such as dropping the patient's heart out the back of an ambulance or getting a bone-saw stuck under the patient's intestines. ![]() Players control the surgeon's hand motion with the mouse and bend fingers with the keyboard. I'd hate sweeping up all those ribs and organs left on the ground.The player takes control of Nigel Burke, who must "help" a patient named Bob by transplanting healthy organs into his body.Ī signature aspect of Surgeon Simulator is its unique and challenging controls. I took the heart back out and lobbed it like a softball into the patient, and it landed perfectly, ending the surgery! It was a riveting success! Good thing I'm not the custodian. I grabbed the new heart and dropped it in in the patient, but it landed upside-down. After losing three scalpels, one on the floor and two in the patient, I finally cut all arteries and grabbed the heart, tossing it right past the head onto the floor. I grasped the heart with all five fingers and pulled and pulled to no avail. I threw the ribs to the ground one by one, followed by both lungs. Usually it takes me much longer to smash my patient's ribcage with a hammer. My character screamed out, but I sighed with relief. I held it above the body and swung it in a clear 720 degree circle before I made contact, shattering every single rib in the process. I couldn't get a clear grip at first, but after a few tries I finally got it lodged upside-down in between my pinky finger and thumb. Can't tell ya how many times that's happened!! LOL! So I went to plan B: the hammer. Afterwards, I went to grab the circular saw, but my hand twitched and I flung in across the room. I first tore off the cover and threw it to the ground. As an experienced surgeon, my experience went quite verbatim to normal procedure. I don't know what most of you are talking about. I could see the gimmick staying funny over more operations if they were sufficiently different from each other, and didn't try to make the game into something precise and challenging with the awful controls. The dremel and a scalpel are all it takes to get the job done. It seems more complicated than it really is at first, and most of the tools seem to just be there for fun or to amuse you when everything gets knocked over. Otherwise, it's a pretty fun and frantic challenge. I also wish the hand would be a little transparent so I could see what I'm doing when I point a tool straight down. My biggest complaint is that the rib cage sometimes has free-floating chunks that are a pain because they get in the way more effectively than anything else. I managed to get an A++ just prior to him bleeding out, exacerbated by the fact the old heart rolled over top of the surgical dremel thing and started draining blood pretty fast. ![]() It looks like all you need to do is get the new heart to sit in the bottom of the chest to win, no sutures necessary. I finished it in under five minutes, which is probably due to my extensive expertise of Trauma Center, which was completely useless for this game. ![]()
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